Thinking, not scrolling.
Every challenge in Quest is a real chess position. Your kid plans a move, tries it, and tries again when it doesn’t work.
Quest isn’t a video to sit through or a game to tap at. It’s real chess, wrapped in a story you actually want to finish.
Every challenge in Quest is a real chess position. Your kid plans a move, tries it, and tries again when it doesn’t work.
Quest comes from the team that runs the Rookly School League, with input from grade schoolers AND grandmasters.
The quest map shows how far they’ve come, the dashboard shows what they’ve learned and how they compare.
There’s enough to worry about online these days, without having to sweat the fun chess game you want to play. So we made it safe by default.
A plain look at what your kid is actually doing in each.
Here’s what a session looks like, from the first “hello” to the zone map.
Help your allies overcome villains in each of the six zones, learning the skills you need to win along the way.
Each zone in the world has a different challenge for players, from pieces to captures and beyond.

Face a zone’s villain in a final showdown… on the board!
Villages, forests, mines and marshes, each with characters to meet. Your kid always knows what’s next, and so do you.
PLAY THE FIRST LEVEL1,500+students in League matches at the same time
900+kids on quests at the same time

At home · for kids of all levels
A story-driven chess adventure, played right in the browser.
PLAY NOWAt school · for clubs and classes
Online matches against peer schools across the country, building to a playoff finale. No travel, no venue hunting.
“Our students have grown not only in skill but also in confidence and team spirit.”
“It’s quickly becoming the highlight of the week for many and driving our club membership to record levels!”
Coming soon
40 players enter, 1 player wins. You’ve tried Fortnite… now try to fork a knight.
We’ll email you when it launches.
The things parents ask us most. Something missing? Ask us directly.
Read the full parent guideKindergarten through 12th grade, at every level, including total beginners.
Any modern browser, on any device. There’s nothing to download.
No in-app purchases. Kids are never nudged to buy cosmetics or boosts, and the League is arranged through your school.
Yes. Kids make their own account; if they’re under 13, a parent or guardian approves it by email.
No. Quest is a solo game; the only dialogue comes from in-game characters. League matches have no chat.
Players help the kingdom by starting with the fundamentals, then moving through to tactics, learning and growing as they go in order to save the day.
Quest: anywhere from a minute to as long as they like. The map remembers where they stopped. League: an hour a week, with their club at school.
Weekly online matches against peer schools, with playoffs.
Ready for classrooms now. Students play solo in the browser, and with a school account, you see where each one is.


We met over a chessboard at Horace Mann, and chess kept us connected ever since. We built the School League so any school could compete. We built Quest so any kid can start, wherever they are.
Read our story